A durable Mage of the reptile-like Sek'Tah Clan with a disruptive melee attack and powerful offensive spells. Summons a Armored turtle shelled warrior as his special unit.
Mage | |
---|---|
Some attributes
| |
First | Race: Turtle* |
Second | Sex: Male |
Third | Range: Melee |
Other attributes
| |
Fourth | Weapon: Staff |
Fifth | Special Unit: Sek'Tah Warrior |
- In the games data files the mage is refenced as "Turtle" and the Sek'Tah warriors are refenced as Turtle Warrior.
Stats[]
Base Stats:
Health: 175 Run: 2.0s
Damage: 20 Critical: 1%
Armor: 3 Range: Melee
Stat Increase PER Level:
Health increases by 6, Damage increases by 1, Armor increases by 0.20*, Run increases by .05*, Critical increases by 0.5*
At level 99, your stats (not counting SP):
Health: 763 Run: 6.9s
Damage: 118 Critical: 50%*
Armor: 23* Range: Melee
(* Indicates estimate. Should be close enough.)
Skills[]
Active Skills:
Channels 25 of Mage's Health into a homing fireball, targeting the enemy nearest the center of the screen. | |
Frost | Channels 40 of Mage's health into a frost spell, damaging and stunning all enemies in a radius. |
Lightning Storm | Channels 75 of Mage's heath into a lighting spell, raining down random bolts of electricity all around. |
Passive Skills:
Regenerate |
Heal while standing still and while not being attacked. |
---|---|
Life Force |
Gives a chance of recovering 20 health for each enemy kiled in range of Mage. |
Life Channel | For every 100 Damage Mage takes his max health is increased for the duration of the battle. |
Skins[]
Sel'Tahn[]
Outcast for his slight size, Sel'Tahn is a wandering journeyman searching for the most powerful magics.
Ek'Tor[]
Said to be hundreds of years old, Ek'Tor the gray beard is one of the last remaining elders of the old dynasty of the Sek'Tah clan. His beard is a rare mutation that gives him Great distinction.